AI Insights · Timothy · January 2022
Top 5 iOS Season Pass Games in Netherlands Q4 2021
Explore the performance trends of the top 5 season pass games on iOS in the Netherlands during Q4 2021, including insights on downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 season pass games on iOS in the Netherlands showcased varying performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals key insights into these popular titles.
Candy Crush Saga from King saw a relatively stable weekly revenue, peaking at around $213K in late November and ending the quarter with approximately $209K in the final week of December. Weekly downloads fluctuated, with notable increases towards the end of the quarter, reaching a peak of about 5.5K in the last week of December. Active users steadily increased from 68.9K in late September to 78.2K by the end of December.
Gardenscapes by Playrix experienced a peak in weekly revenue of approximately $109K in late November, with another significant rise to around $105K in mid-December. Downloads showed a gradual increase, particularly in December, peaking at roughly 1.5K in the last week. Active users remained fairly consistent, averaging around 37K to 39K throughout the quarter.
Clash of Clans from Supercell demonstrated significant fluctuations in weekly revenue, peaking twice at around $149K in late November and $156K in the last week of December. Downloads remained steady with a noticeable peak of about 4.2K in mid-December. Active users consistently hovered around 200K, with minor increases towards the end of the quarter.
Clash Royale, also from Supercell, saw its highest weekly revenue of approximately $111K in early December, with another peak of around $110K in late November. Downloads peaked at about 9K in early November, while active users showed a significant increase, reaching over 511K in late November before slightly declining to around 420K by the end of December.
Brawl Stars, another title from Supercell, had fluctuating weekly revenue, peaking at roughly $126K in late December. Downloads saw a notable peak of about 7.5K in mid-December. Active users fluctuated throughout the quarter, peaking at approximately 159K in late December.
For more detailed insights and trends, visit Sensor Tower.